_hideAllOverlays: function() {
for (let i = 0; i < this._windows.length; i++) {
let clone = this._windows[i];
- Tweener.removeTweens(clone.actor);
let overlay = this._windowOverlays[i];
if (overlay)
overlay.hide();
this.leavingOverview = true;
- this._hideAllOverlays();
+ for (let i = 0; i < this._windows.length; i++) {
+ let clone = this._windows[i];
+ Tweener.removeTweens(clone.actor);
+ }
if (this._repositionWindowsId > 0) {
Mainloop.source_remove(this._repositionWindowsId);
}
}
+ this._hideAllOverlays();
},
destroy : function() {